12 Principles of Animation

2D ANIMATION

Creating an animated explainer video demonstrating the 12 Principles of Animation. With a create consistent design and utilizing the MOGRTs to combine the groups’ work.

SOFTWARE

Adobe After Effects, Illustrator & Premiere Pro

ANIMATION Responsibilities

Mike Drabkin- Squash & Stretch, Anticipation, Slow In & Slow Out

Ky Park- Title Cards, Staging, Follow Through & Overlapping Action, Arcs

Bailing Shi- Straight Ahead & Pose to Pose, Timing Exaggeration

Jay Zhou- Appeal, Second Action, Solid Drawing

GOAL

Each member in a team was tasked to animate and conceptualize 3 of the principles chosen, while creating a consistent design system for our piece, and animating our own titles.

Creating MOGRTs template, a simple/effective "toolkit" in After Effects to hand our files to each one of our member and assemble all the segments in Premiere Pro.

PRINCIPLE ANIMATIONS

Staging

Follow Through & Overlapping Action

Arcs

FINAL Animation

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