12 Principles of Animation
2D ANIMATION
Creating an animated explainer video demonstrating the 12 Principles of Animation. With a create consistent design and utilizing the MOGRTs to combine the groups’ work.
SOFTWARE
Adobe After Effects, Illustrator & Premiere Pro
ANIMATION Responsibilities
Mike Drabkin- Squash & Stretch, Anticipation, Slow In & Slow Out
Ky Park- Title Cards, Staging, Follow Through & Overlapping Action, Arcs
Bailing Shi- Straight Ahead & Pose to Pose, Timing Exaggeration
Jay Zhou- Appeal, Second Action, Solid Drawing
GOAL
Each member in a team was tasked to animate and conceptualize 3 of the principles chosen, while creating a consistent design system for our piece, and animating our own titles.
Creating MOGRTs template, a simple/effective "toolkit" in After Effects to hand our files to each one of our member and assemble all the segments in Premiere Pro.
PRINCIPLE ANIMATIONS
Staging
Follow Through & Overlapping Action
Arcs